♦Hackaball - The Computer You Can Throw!♦

"Brings a fun ""attention-getter"" to elementary and primary classrooms that has been well received world wide in its first year of availability. ""Hot Potato"" and ""Pass the Bomb"" randomizes turns while drawing all eyes and ears to focus on the task at hand. ""Truth or Dare"" develops language skills across disciplines. ""Hit It Up"" promotes eye-hand coordination and motor skill development for special education. Techniquest to use Hackaball in classes are discussed. A unique and original coding kit helps students plan and implement new programs with a minimum of reading, using an iOS or Mac OS device. 

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♦Coding in the elementary school♦

This workshop will look at coding in its various iterations with young children - elementary school and preschool. We will examine manipulatives which can be used to help children understand coding.

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♦Cue and his younger sibling Dash♦

Wonder workshop has produced excellent materials for using Dash, Dot, and Cue in the classroom. We will look at the curriculum, the national standards tthat the robots can be used to meet and ways to integrate them into the curriculum.

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♦Are you having fun yet teaching your standards?♦

The presenters will discuss strategies to make teaching and learning a more enjoyable experience for all. Assessing the standards doesn't have to be dreadful. A variety of innovative games and activities will make learning feel like fun, and students will be excited to come to your class. As a added bonus, teachers will look forward to Monday morning.

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♦Edulastic 101♦

This session will show participants the benefits of Edulastic, which is an online assessment tool. During the session, participants will be able to learn the basics of Edulastic, learn how to make assessments, and how to create classes. Edulastic can be used in all core subjects across all grade levels.

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♦Quizizz, Plickers, and Kahoot! Oh My!♦

This session will show participants the basics of three formative assessment tools: Quizizz, Plickers, and Kahoot. In the session, participants will have the opportunity to see how to create assignments and see how each tool can be used in the classroom as well as the pros and cons of each.

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♦Library Partnerships in Our Communities♦

Library Partnerships have played a big part in the city of Chattanooga. Over the years our school, public, and academic librarians have developed close ties. We meet, plan and collaborate regularly on professional development and library instruction. We work together to present a Library University, a District Day, and conference presentations. Learn how we do it.

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♦The Dog Can't Eat Your Research Notes!♦

Do you or your students have trouble keeping track of source materials for research projects? Would you like to learn about a way to keep your entire research library safely in the cloud where it will be completely full-text searchable, including all of your PDFs, all your highlights, and all your annotations? Yes? Come learn how -- the software is FREE!

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♦Learning in 3D: Promoting Student Engagement through the Utilization of Immersive Technologies♦

Participants will learn strategies for implementing immersive technologies in their online courses. Demonstrations, discussions, simulations, and resources will be shared in order to achieve the session goals.

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♦Power of Padlet: Integrating ELA and Social Studies♦

Padlet is a great resource to allow students to share ideas and work together, even when in separate classes. Padlet allows for an easy integration of ELA and Social Studies. Lesson will be shared that highlights the positives of using Padlet while integrating ELA and Social Studies standards.

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♦Seesaw in the Summertime♦

Have you ever looked for a way to engage students while building a digital portfolio? Seesaw is your answer! Seesaw is a digital learning portfolio that allows for instant and meaningful feedback from peers, parents, and educators. Seesaw also allows for easy differentiation and unique one-on-one assessment tools. This is a free learning tool that has a place in all age groups and learning styles.

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♦Tour My Google Classroom♦

Walk through a high school English teacher's Google Classroom and gain practical ideas and see how it can function as a valuable extension of the four-walls classroom.

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♦Spreading Awareness of Digital Accessibility: A Faculty Training Project♦

A hands-on workshop will train participants on how to create accessible course content.

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♦Virtual Escape Challenges♦

"Capitalizing on the popularity of Breakout or Escape rooms, I have created a variety of escape lessons for teachers in my school. This could be a culminating activity, or a learning extension depending on the teacher's goals for the escape lesson. Students solve a variety of clues to unlock a series of locks. They are racing other teams which requires communication and collaboration.

Capitalizing on using Google sites, forms, sheets, docs, etc. These escape challenges require only a mid-level range of computer literacy, some time and careful planning to create.

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♦Apples and Apps...Oh my!♦

Learn how to leverage the iPad for instructional purposes. The session will start with demonstrating new features from iOS 11. These features include screen recording, sketching in the notes app, typing feedback, split screen, and apple classroom. The session will end with apps for screencasting (Shadow Puppet), mind mapping (Padlet), and formative assessment (Flipgrid). This will be a hands-on engaging session.

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♦Training Teachers on Best Practices of Digital Accessibility♦

Best practices for addressing Digital Accessibility in course content will be taught with hands-on practice.